Surfaces
Interested in ideas surrounding the simulacra, this series aims to challenge preconceived notions regarding the perception of human bodies. The body is not static even at rest; it bulges, morphs, and contorts to create various masses, textures, and surfaces. When one sits down, for example, the stomach creates rolls, the spine bows, and the buttocks flatten. This phenomenon of anatomy, and the way in which it is manifested on the surface on the body, is what informs this work.
These figures are a hybrid of many elements, however every piece beings with exploring the versatility of printed skin. Skin is the most direct bodily impression, with the human model acting as a “living” printing plate, and the imagery coming from the body itself. To create the imagery, I first ink and print models directly onto mylar. The printed skin is scanned and then digitally manipulated, and often combined with photographic imagery of the model. The digital components are then utilized in various ways; either through various printmaking process such as photo-lithography or etching, through hybrid digital/pastel drawings, or altered further through laser-cut printed surfaces. These layered surfaces act as commentary on the numerous possible impressions of the body, and emphasize the versatility of the body’s surface in response to printmaking processes.